Karma - The Enlightened One
Stats
Damage
Health
Mana
Move Speed
Armor
Spell Block
Health Regen
Mana Regen
@ lvl 1
50
410
240
310
15
30
0.94
1.36
Stats
+3.3 / per level
+86 / per level
+60 / per level
+3.5 / per level
+0.11 / per level
+0.13 / per level
@ lvl 18
109.4
1958
1320
310
78
30
2.92
3.7
Recommended Items
item
item
item
item
item
item
Purchase Cost
975
3150
free riot points

Karma Skill Information

Inner Flame Passive
Karma gains increased Ability Power corresponding to her % of missing Health.
Heavenly Wave
Karma sends forth hidden blades from her fans, dealing 70/110/150/190/230 (+0.6) magic damage to units in a cone in front of her.

Mantra Bonus: In addition to dealing damage to enemies, Heavenly Wave will also heal allies in the cone for 35/55/75/95/115 plus 5% (+%) of their missing Health.
  • Level
  • 1
  • 2
  • 3
  • 4
  • 5
  • Mana
  • 70
  • 75
  • 80
  • 85
  • 90
  • Range
  • 400
  • 400
  • 400
  • 400
  • 400
Spirit Bond
Karma creates a beam between an ally or enemy for up to 5 seconds. Allied anchors move 10/12/14/16/18% faster and enemy anchors are slowed by 10/12/14/16/18%. The beam deals 80/125/170/215/260 (+0.7) magic damage to enemies and applies the same movement speed adjustment anchors receive to any champion it passes through.

The beam breaks if the bonded target is stealthed.

Mantra Bonus: Karma strengthens the bond to double the effect of the movement speed modifier.
  • Level
  • 1
  • 2
  • 3
  • 4
  • 5
  • Mana
  • 65
  • 75
  • 85
  • 95
  • 105
  • Range
  • 800
  • 800
  • 800
  • 800
  • 800
Soul Shield
Karma summons a protective shield that absorbs 80/120/160/200/240 (+0.8) damage for 5 seconds.

Mantra Bonus: In addition to casting the shield, energy radiates out from the shield dealing 80/120/160/200/240 (+0.8) magic damage to enemy units around her target.
  • Level
  • 1
  • 2
  • 3
  • 4
  • 5
  • Mana
  • 70
  • 80
  • 90
  • 100
  • 110
  • Range
  • 650
  • 650
  • 650
  • 650
  • 650
Mantra
Karma empowers her next ability with an additional effect. Karma gains a charge every seconds up to 2 charges.

The refresh rate is reduced by Cooldown Reduction.
  • Level
  • 1
  • 2
  • 3
  • Mana
  • 0
  • 0
  • 0
  • Range
  • 200
  • 200
  • 200