Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing 20-190 (depending on Lux's level) magic damage to the target.
Light Binding
Fires a ball of light towards a target location, binding and damaging up to 2 enemy units. The first target takes 60/110/160/210/260 (+0.7) magic damage and is bound for 2 seconds. The second target receives 50% of the effect.
Level
1
2
3
4
5
Mana
60
75
90
105
120
Range
10000
10000
10000
10000
10000
Prismatic Barrier
Lux throws her wand to the target location and back, protecting herself and all allied champions it touches from 60/85/110/135/160 (+0.35) damage for seconds.
Level
1
2
3
4
5
Mana
60
60
60
60
60
Range
10000
10000
10000
10000
10000
Lucent Singularity
Creates a zone that slows enemy units by 20/24/28/32/36% (zone lasts 5 seconds). Can be detonated to damage enemies in the area for 60/105/150/195/240 (+0.6) magic damage.
Level
1
2
3
4
5
Mana
70
85
100
115
130
Range
1100
1100
1100
1100
1100
Finales Funkeln
After a short delay, Lux fires a stream of light in front of her, dealing 300/400/500 (+0.75) to all enemy units in the area. In addition, ignites the target for Illumination damage if under its effect, and refreshes the Illumination debuff.