If Teemo stands still and takes no actions for 3 seconds, he becomes stealthed indefinitely. After leaving stealth, Teemo gains the Element of Surprise, increasing his attack speed by 40% for 3 seconds.
Blinding Dart
Deals 80/125/170/215/260 (+0.8) magic damage and causes the target to miss all of their attacks for 1.5/1.75/2/2.25/2.5 seconds.
Level
1
2
3
4
5
Mana
70
80
90
100
110
Range
680
680
680
680
680
Move Quick
Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds.
Active: Teemo sprints, gaining twice his normal bonus for 3 seconds. This bonus is not lost when struck.
Level
1
2
3
4
5
Mana
40
40
40
40
40
Range
20
20
20
20
20
Toxic Shot
Teemo's basic attacks poison their target, dealing 9/18/27/36/45 (+0.14) magical damage upon impact and 6/12/18/24/30 (+0.14) magical damage each second for 4 seconds.
Level
1
2
3
4
5
Mana
0
0
0
0
0
Range
680
680
680
680
680
Noxious Trap
Uses a stored mushroom to place a trap which detonates if an enemy steps on it, spreading poison to nearby enemies which slows movement speed by 30/40/50% and deals 200/400/600 (+0.8) magic damage over 4 seconds. Traps last 10 minutes.
Teemo forages for a mushroom every seconds, but he is only big enough to carry 3 at once.